The cross product is an operation that takes two vectors in

and returns another vector in

, written . Unlike the dot product, the result is a vector, not a scalar. The cross product is only defined in three dimensions (and in a generalized sense in seven dimensions; here we restrict to ).

Geometric meaning

  • Direction: is perpendicular to both and , following the right-hand rule: if you point your fingers along and curl them toward , your thumb points in the direction of .
  • Magnitude: , where is the angle between and . So the length equals the area of the parallelogram spanned by and .

Algebraic definition

For vectors

the cross product is

This can be remembered using the determinant of a formal matrix:

where are the standard unit vectors in .

The “Cross-Out” Method (Fastest)

The shorthand calculation for this is:

  1. Stack them: Write the components of the first vector over the second vector twice.
  2. Cross out the first and last columns.
  3. Multiply in an ‘X’ pattern (top-left bot-right minus top-right bot-left) for each remaining pair:
Cross Product Calculation

Rules of calculation (with examples in LaTeX)

Let and .


1. Anticommutativity

Swapping the order flips the sign:

Example:


2. Distributivity over addition

Example (second component of ):


3. Scalar multiplication (homogeneity)

A scalar can be factored out of either slot:

Example: with , , ,


4. Cross product with the zero vector


5. Parallel vectors

and are parallel (or one is zero) if and only if

Example: , , so


6. Self-cross product

(Special case of the parallel-vectors rule.)


7. Jacobi identity


8. Relation to dot product (vector triple product expansion)

Example: , , :


9. Magnitude and angle

Equivalently, .


10. Relation to the dot product (scalar triple product)

This value is the (signed) volume of the parallelepiped spanned by . Example:

Worked example

Compute for

Check: , and , so the result is perpendicular to both and .